Module:Story Missions

-- [""] = {   energy=0,    waves=0,    description="",    normal = {        rewards="",        enemies=""    },    hard= {        rewards="",        enemies="",        challenge=""    },    hell= {        rewards="",        enemies="",        challenge=""    } }, return { ["Level 1"] = { energy=5, waves=6, description="Fancy desription here", normal = { rewards="Coins;Log;Small Exp Vial", enemies="Nymph;Fire Nymph" },       hard= { rewards="Artemis Shard;Coins;Log;Medium Exp Vial", enemies="Nymph;Fire Nymph", challenge="No Witch Towers" },       hell= { rewards="Artemis Shard;Apple;Beech;Stone", enemies="Nymph;Fire Nymph", challenge="No Witch Towers;No Cannon Towers" }   }, }